![]() "I was told that Lucasfilm had already spoken with EA about Galaxy in Turmoil and that EA expressed no desire in letting our project continue," Romanelli wrote. Lucasfilm noted to Romanelli that even if the two sides could negotiate a licensing agreement and Frontwire could pay for it, Electronic Arts has the exclusive license to make Star Wars video games (excepting the Lego titles) and just published the Battlefront reboot for PlayStation 4, Windows PC and Xbox One. Romanelli asked for, and received, a conference call with two Lucasfilm representatives. ![]() Romanelli said Lucasfilm wrote him June 22 to request that Frontwire immediately stop any production of a game using its Star Wars properties. "Regardless of what some have said, all of our code, sounds and many other non-Star Wars assets have been created in-house, which means they are indeed owned by us," Romanelli wrote. The game will still be called Galaxy in Turmoil, and Frontwire still intends to launch it, for free, over Steam. In a lengthy note yesterday, Tony Romanelli of Frontwire Studios explained the future of the game, which will proceed as a generic multiplayer shooter that incorporates many of the features of the old Battlefront series, without any imagery, characters or references to Star Wars. Galaxy in Turmoil, the fan-made game based on the canceled Star Wars: Battlefront 3, will remove all Star Wars content after meeting with Lucasfilm and being asked to stop using the properties it owns.
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